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COMPREHENSIVE SOLUTIONS FOR MOTION PLATFORM CONTROL

Motion SDK is an advanced software development kit provided by MotionSystems, designed for both MotionSystems and QubicSystem customers. This tool offers complete control over our motion platforms. With this package, integrating our systems with external software, simulators, and games becomes simple and efficient.

All support is handled by MotionSystems to ensure seamless operation and customer assistance.

KEY FEATURES

Compatibility with various systems

The SDK supports a wide range of devices from both MotionSystems and QubicSystem, including motion platforms and accessories.

Easy integration

The SDK allows seamless integration with existing applications, enabling the creation of custom simulation solutions, including VR setups for immersive experiences.

Advanced telemetry

Our SDK collects game and simulator data that can be used for precise platform control, allowing for accurate simulation of driving, flying, or other scenarios.

USE CASE EXAMPLES

Explore the diverse applications of our SDK, from racing simulators to VR setups. Our technology enables precise control and immersive experiences. You can see real-world implementations in our Customer Showcase.

Our SDK is designed for commercial use, catering to game developers, content creators, and bespoke solution providers. This entire segment is managed under the MotionSystems brand and is targeted specifically at industrial applications.

  • Racing Simulators: Create dynamic racing scenarios with accurate simulation of forces acting on vehicles.
  • Flight Simulators: Integration with aviation systems enables realistic simulation of aerodynamic forces and vibrations.
  • VR Applications: With VR HeadWay, the SDK can be used to optimize virtual reality experiences, increasing user immersion.

DOCUMENTATION

The SDK comes with full technical documentation, code examples, and dedicated support to help developers integrate our products into their projects. Motion Systems offers two different SDK options:

  • ForceSeatMI – is a programming interface that allows to add a motion platform support to basically any application or a game. The ForceSeatMI does not control hardware directly – it sends all data to ForceSeatPM.
  • ForceSeatDI – is lower level interface than ForceSeatMI. It controls hardware directly and ForceSeatPM is not required at all

We invite you to explore our SDK offering and build your custom simulation solutions. If you have any questions or need assistance, feel free to contact Motion Systems for support and guidance.