What happens when you combine ultra low latency actuators with a game running 60 FPS? It will be like driving a car at full throttle… in a traffic jam. Move and stop, move and stop, move and stop… The actuators will be bored most of the time. What can you do to make them less bored? You might run the game at 250 FPS, assuming that you solve technical difficulties, or, alternatively, you can use ACE 1 – original software for the best immersion and most efficient usage of any Qubic System platform developed by our Team.
Another question – what humans feel the most: constant velocity, constant acceleration or changes in acceleration? We don’t really feel constant velocity, that’s the easy part. We do feel constant acceleration pretty well (except gravity) but changes in acceleration are the most noticeable because we are not used to them. It might be surprising at first, but rapid changes in acceleration do not happen very often in the real world, and ACE uses this fact to generate informative feedback of vehicle behavior even if the motion platform’s work envelope is pretty tight.
Like a human heart
On one hand, the ACE is like a proper fuel for a racing car, it enables the full potential of Qubic System’s actuators. On the other hand, the ACE is like human hearts – it never stops, and it gives the rhythm for the whole system operation. It uses game telemetry data as guidelines, not as absolute values and in the result the ACE generates control data for actuators at 250 Hz rate – much more often than any game can do – allowing actuators to operate flawlessly under any conditions.
Top benefits of ACE
The main purpose of using ACE is to ensure the most natural and dynamic movements which:
- do not exceed the limits of a given motion system,
- provide a proper immersion without distorting human receptors and not causing a so-called “simulation sickness” (much similar to cybersickness, simulator sickness),
- are the most comparable to what is experienced consciously and subconsciously in a real car
- maintain a stable position and fluent movement despite working in multiple axes at the same time
In terms of individual perception and preferences, software combined with the ACE system enables the user to set their own parameters for each of the effects with the help of sliders, depending on whether the driver prefers stronger or weaker sensation of a specific occurrence or motion. Moreover, there are separate settings for enhancing the effects of, for example, gear changes, tire slippage, engine rev limit or driving over the curbs, but all of those you can find in ready-to-play profiles made by professional sim racers to give you only one job – have fun on Qubic System platform.
1 What ACE stands for? You don’t want to know. If you really do, consider yourself to be warned, it is an Acceleration Control Engine. And, as you probably already guessed, the name was selected because the ACE acronym sounds cool.