The world of simulation and home simulators has reported a significant increase in popularity during the past couple of years – especially due to the coronavirus pandemic, which has blocked access to real events. Along with the growing simulation market, the concept of transferring motion solutions from professional systems for personal use. However, the difference in the expectations and requirements of home users has posed new challenges for the motion platforms engineers.
In professional motion simulators, a high payload and a wide range of motion are necessary, also the dynamics and precision of the entire motion system are not without significance.
On the other hand, in the sim racing world, where the philosophy of “less is more” reigns, the parameters such as immersion, work culture and modularity are the key. From the hardware side, this translates to high dynamics, smooth movements in the full speed range, the possibility of creating systems with various degrees of freedom and extremely important for home users, the low noise emission.
Over the past few years, engineers at Motion Systems have analyzed and mechanically tested many of the linear actuators. During months of testing, they have encountered certain limitations related to performance, lack of precision, smoothness of movement, service life (especially during vibration) and excessive noise in the various popular products. We saw that there was no room for compromise and took the decision to develop our own linear actuator.